AI Insights · Timothy · October 2025
Top Train Games on iOS in Australia: Q3 2025 Performance
Explore the performance of the top train games on iOS in Australia during Q3 2025, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2025, the top train games on iOS in Australia showed diverse performance metrics, reflecting varying user engagement and monetization strategies. Here's a closer look at how these top-performing apps fared.
Train Miner: Idle Railway Game from AI Games FZ saw a fluctuating trend in its weekly revenue, peaking at approximately $2K in mid-September. Downloads increased mid-quarter, reaching about 2.1K in late August, while active users remained relatively steady around 23K.
Train Station 3, developed by Pixel Federation Games, experienced a significant peak in weekly revenue of approximately $5.6K in late September. Despite a drop in downloads to around 900 by the end of the quarter, active user numbers rebounded to over 3K.
Subway Surfers City by Sybo Games ApS maintained a consistent weekly revenue, with a notable spike to $510 in mid-August. Downloads remained stable around 400, while active users slightly increased, ending the quarter at nearly 1K.
Train Station 2: Railroad Sim showed a varied revenue pattern, peaking at $2.5K in early September. Downloads were modest, around 200 weekly, with active users gradually declining to about 550.
Finally, Thomas & Friends: Go Go Thomas from Budge Studios maintained stable revenue close to $450 towards the end of the quarter. Downloads were steady at around 130, with active users holding at about 520.
These insights are based on data from Sensor Tower, where more detailed analysis on app performance can be explored further.